Display Name = "Tanuki Shrine"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 511, 1, 10, 6, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 511, 1, 10, 6, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 507, 23, 1, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 507, 23, 1, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 507, 23, 1, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 27, 48, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 27, 48, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 512, 27, 48, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 511, 1, 10, 6, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 511, 1, 10, 6, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["↑：Tanuki Shrine"])
    ShowText(["←：Shrine Hill"])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([1, 1059, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shrine Maiden>Welcome to the Tanuki Shrine.\nOur goddess has run off somewhere, though..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1059, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shrine Maiden>Welcome to the Tanuki Shrine.\nTanuki-sama and Kitsune-sama are getting along well today."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Return to the Shrine Hill entrance?"])
    ShowChoices([["Stay", "Return"], 1])
    When([0, "Stay"])
      ExitEventProcessing([])
      Empty([])

    When([1, "Return"])
      TransferPlayer([0, 485, 14, 5, 2, 0])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>I'm taking a breather...\nShrine Hill is too steep for an old man like me."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["99"])
    ShowTextAttributes(["namazu_fc1", 2, 0, 2])
    ShowText(["\\n<Gigi>It's pretty hard on a catfish too..."])
    ExitEventProcessing([])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio>Shall I level out the gradient of the stairs?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>I have no idea what that means, so you probably shouldn't."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Rat Girl>We've been oppressed by the inequality between us and the cats in the village for too long! Now is the time for revolution!"])
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Rat Girl>Let them hear our battle cry!\nSqueak! Squeak!"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Rat Girl>Squeak! Squeak!"])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Rat Girl>Maybe we should take over the Tanuki Shrine and turn it into Ratland?"])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowTextAttributes(["nezumi_fc1", 0, 0, 2])
    ShowText(["\\n<Rat Girl>What do we want? Chicken! Cheese! Rice!\nWhen do we want them? Now!"])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["nezumi_fc1", 1, 0, 2])
    ShowText(["\\n<Rat Girl>We're having a rat rally!"])
    Empty([])
